Pak Shing Benson Leung
I’m a professional graphic designer in Los Angeles, California. I’ve graduated with an Associates of Art in Graphic Design from the Fashion Institute of Design and Merchandising – Los Angeles and the Art Institute of Hollywood – Los Angeles with a Bachelors of Science in Game Art & Design.
Graphic / UI / UX Designer
May 2018 - January 2019
Teddie & I
Responsibilities were branding a logo for the game.
Developing user interface layouts of the menus and controls
for the player’s experience.
Created custom-made fonts to fit with the identity of the game
consistently through the interface on the menus and speech.
Developed, drafted, and proposed UI designs that would benefit the player's experience.
Managing websites content and prints for posters.
July 2018 – September 2018
Dungeon: Ariel's Fall
Manage the team’s progress and development.
Setting up and managing the Perforce server for collaborative
Developing user experience of the menu, pause, and loading
screens between the levels.
Branding the project by analyzing the theme of the game.
March 2018 - June 2018
Managing blueprints within the game.
Analyzing the gameplay if it was fluid in between each of the different
game modes or level.
October 2017 - March 2018
Managing and coordinating with Directors, Character Modelers,
Animators, and Riggers.
Relayed work that has been completed and communicated
potential blockers within the project with the director.
Assisted on rigging and animating the characters along with
fixing issues with rigs.